Side 1
Side 2
Slot:
Second Slot:
Uniqueness:

Upgrade Name:

Card text:



Check if this is flavor text instead of ability text
Art: (Login to gain ability to upload your own image)
Add Attack
Attack:
Attack Value:
Minimum Range:
Maximum Range:
Is Ordnance:
Stat: Mod: Recurring:
Stat: Mod: Recurring:
Stat: Mod: Recurring:
Stat: Mod: Recurring:
Color Action Linked Color Linked Action

Faction Restrictions


Rebel Alliance Scum and Villainy Galactic Empire
Resistance First Order Separatist Alliance Galactic Republic

Ship Size Restrictions


Small Medium Large Huge

Ship Type Restrictions


Ship Type:
Ship Type:
Ship Type:
Custom Ship Type:

Squad-Including-Character Restrictions


Character:

Keyword Restrictions


Keyword:
Keyword:
Keyword:
Custom Keyword:
Custom Keyword field can contain symbols using the card text shortcuts.

Equipped Restrictions


Equipped:

Action Restrictions


Action: Color:
Action: Color:

Initiative Restriction


Minimum Initiative:


Cost:

I0: I1: I2: I3: I4: I5: I6:

Small: Medium: Large: Huge:

Ag0: Ag1: Ag2: Ag3:
Overlay cost on upgrade image
Check if this upgrade is double-sided
Slot:
Second Slot:

Second Side Name:

Card text:



Check if this is flavor text instead of ability text
Art: (Login to gain ability to upload your own image)
Add Attack
Attack:
Attack Value:
Minimum Range:
Maximum Range:
Is Ordnance:
Stat: Mod: Recurring:
Stat: Mod: Recurring:
Stat: Mod: Recurring:
Stat: Mod: Recurring:
Color Action Linked Color Linked Action
Check if restrictions are shown on side 2.
This is true when the first side does not contain the instruction
"Setup: Equip this side faceup."
Ship

Ship Name:

Faction:
Base Size:

Check if this ship has a ship ability
Ship Ability Name:

Ship Ability:



Ship Icon: (Login to gain ability to upload your own custom ship icon)

Custom Ship Icon image prep:
Create a .png 161px x 161px with transparent background
and the ship icon filled with white.

Check if the ship has a primary attack
Attack:
Attack Value:
Check if the ship has another primary attack
Attack:
Attack Value:
Check if the ship has a third primary attack
Attack:
Attack Value:
Agility:
Hull:
Shields: Recurring:

Energy: Recurring:

Armor:
Note: charges and force are assigned in the "Design Pilot" section.
Color Action Linked Color Linked Action
SpeedTallonSegnorHardBankStraightBankHardSegnorTallonK-turn
5
4
3
2
1
0
-1
-2
-3
-4
-5
Pilot
Select a Ship for your Pilot

Ship Name:


Uniqueness:

Pilot Initiative:

Pilot Engagement:

Pilot Name:


Pilot Caption: (Note: for generic pilots, this is usually blank)

Pilot Ability:



Check if this is flavor text instead of ability text
Art: (Login to gain ability to upload your own image)

Check if this pilot has a different ship ability than the ship chassis
Pilot's Different Ship Ability Name:

Pilot's Different Ship Ability:

Charges: Recurring:

Force: Recurring:
Check if this pilot has different actions than the ship.
For example a droid may have a calculate action instead of a focus action.
Color Action Linked Color Linked Action
Select a Condition for your Pilot

Select a second Condition for your Pilot
Overlay slots on pilot card image
Slot:
Slot:
Slot:
Slot:
Slot:
Slot:
Slot:
Slot:
Slot:
Slot:
Slot:
Slot:
Slot:
Slot:

Cost:
Loadout:
Overlay cost on pilot card image

Keyword Restrictions


Keyword:
Keyword:
Keyword:
Keyword:
Custom Keyword:
These settings can be used to control what elements are printed.
Display the pilot's card
Display the pilot's dial
Display the pilot's tile
Condition

Condition Name:

Uniqueness:
Condition Text:



Art: (Login to gain ability to upload your own image)

Display the Condition Chit
Display one Condition Chit per uniqueness pip
Condition Card Color:
Remote
Remote Name:


Remote Caption: (Note: for non-unique remotes, this is usually blank)

Uniqueness:

Remote Initiative:
Faction:
Remote Ability:



Check if this is flavor text
Card Art: (Login to gain ability to upload your own image)

Attack #1

Check if the remote has a primary attack
Attack:
Attack Value:
Minimum Range:
Maximum Range:
Is Ordnance

Attack #2

Check if the remote has another primary attack
Attack:
Attack Value:
Minimum Range:
Maximum Range:
Is Ordnance

Attack #3

Check if the remote has a third primary attack
Attack:
Attack Value:
Minimum Range:
Maximum Range:
Is Ordnance
Agility:
Hull:
Shields: Recurring:
Energy: Recurring:
Armor:
Charges: Recurring:
Force: Recurring:
Display Remote Rules
Remote Rules Title:

Token Size: Display token for printing

Types

Device
Remote
Bomb
Mine
Obstacle
Placed

Remote Rules Text




Token Art: (Login to gain ability to upload your own image)
Device
Device Rules Title:

Token Size: Display token for printing

Types

Device
Bomb
Mine
Obstacle
Placed

Device Rules Text




Token Art: (Login to gain ability to upload your own image)
Quick Build
Select a Pilot for your Quick Build:

Quick Build Pilot Name:

Quick Build Pilot Caption:

Note: a good pattern to follow is to not change the pilot's name,
but to change the caption to represent a new quick build.
Slot Custom Upgrade Standard Upgrade

Note: If you create additional custom upgrades after creating a quick build,
save and reload the quick build to refresh the Custom Upgrade list.

Add build point cost to card
Enter your build's point cost manually if needed:

Add half-points (requires points)
Add threat level
Use Threat Number
Enter your build's threat level:
Size:
Style:
Layout:

Flip image
Change upgrade font size:
Use Title upgrade art for card image
Enter a pilot ID if desired:
Card Pack
Card Pack Name:

By Line:

Card Pack Version:

Banner Art: (Login to gain ability to upload your own image)

Check to have no banner art

Card Pack Content:


(Login to gain ability to insert your card images)

WIP

WIP