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===== Standard Arcs ===== | ===== Standard Arcs ===== | ||
There are three types of **standard arcs** created from the crossed diagonal arc lines: | There are three types of **standard arcs** created from the crossed diagonal arc lines: | ||
- | {{wiki: | + | {{:wiki: |
- | - **Front arc (<ff xwing> | + | |
- | - **Side arcs (<ff xwing> | + | |
- | - **Rear arc (<ff xwing> | + | |
- | ===== Bullseye Arc ===== | + | |
- | Inside of the front arc, each ship has a bullseye arc. | + | |
- | {{wiki: | + | |
- | **Bullseye arc (<ff xwing> | + | |
- | * The <ff xwing> | + | |
- | * There is no intrinsic effect when a ship attacks a ship in its <ff xwing> | + | |
- | ===== Full Arcs ===== | + | |
- | There are two **full arcs** that use the midway line instead of the printed arc lines. | + | |
- | {{wiki: | + | |
- | - Full front arc (<ff xwing> | + | |
- | - Full rear arc (<ff xwing> | + | |
- | Using the <ff xwing> | + | |
- | * **Behind:** If ship A is in the <ff xwing> | + | |
- | * **In front of:** If ship A is in the <ff xwing> | + | |
- | * **Flanking: | + | |
- | + | ||
- | ===== Turret Arcs ===== | + | |
- | Unlike other arcs, some weapons use turret arc indicators to select arcs. | + | |
- | There are two types of turret arc indicators: single turret (<ff xwing> | + | |
- | {{wiki: | + | |
- | The turret arc indicator points toward one of the ship’s four standard arcs. The standard arc that the turret arc indicator is pointing toward is a <ff xwing> | + | |
- | + | ||
- | A ship with a double turret arc indicator has two <ff xwing> | + | |
- | + | ||
- | A ship can adjust which standard arc(s) that its turret arc indicator is pointing towards by using the rotate (<ff xwing> | + | |
- | + | ||
- | Huge ships have additional rules for turret arc indicators (see Appendix: Huge Ships). | + | |
- | + | ||
- | ===== Firing Arcs ===== | + | |
- | A ship’s **firing arcs** include all shaded arcs on the ship’s ship token plus all <ff xwing> | + | |
- | * If an upgrade card gives a ship a <ff xwing> | + |