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Cloak ()

Ships can cloak to become difficult to hit, and they can decloak to move unpredictably. When a ship performs the action, it gains one cloak token. A ship is CLOAKED while it has a cloak token. Cloak tokens are blue tokens. A cloaked ship has the following effects:

  • Its agility value is increased by 2.
  • It is disarmed.
  • It cannot perform the cloak action or gain a second cloak token.

During the System Phase, each cloaked ship may spend its cloak token to DECLOAK. When a small ship decloaks, it must choose one of the following effects:

  1. Barrel roll using the [2 ] template.
  2. Boost using the [2 ] template.

When a medium or large ship decloaks, it must choose one of the following effects:

  1. Barrel roll using the [1 ] template.
  2. Boost using the [1 ] template.
  • Decloaking does not count as executing a maneuver or performing an action but does count as a move.
  • A ship can decloak even while stressed.
  • When a player declares to decloak a ship, that player must declare which type of boost or barrel roll it is going to perform before placing a template on the play area.
  • If a decloak fails, the ship is returned to its prior position before it attempted the decloak and the cloak token is not removed.
  • Each ship cannot drop or launch a device during the same phase that it decloaked.