Cloak
()
Ships can cloak to become difficult to hit, and they can decloak
to move unpredictably. When a ship performs the
action, it
gains one cloak token.
A ship is
CLOAKED
while it has a cloak token. Cloak tokens are blue
tokens.
A cloaked ship has the following effects:
- Its
agility
value is increased by 2.
- It is
disarmed.
- It cannot perform the cloak action or gain a second cloak token.
During the
System Phase, each cloaked ship
may spend its cloak token to DECLOAK.
When a small ship decloaks, it must choose one of the following
effects:
- Barrel roll
using the [2
] template.
- Boost
using the [2
] template.
When a
medium or large ship
decloaks, it must choose one of the following
effects:
- Barrel roll using the [1
] template.
- Boost using the [1
] template.
- Decloaking does not count as executing a
maneuver
or performing an
action
but does count as a
move.
- A ship can decloak even while
stressed.
- When a player declares to decloak a ship, that player must declare which
type of boost or barrel roll it is going to perform before placing a template
on the play area.
- If a decloak fails, the ship is returned to its prior position before it
attempted the decloak and the cloak token is not removed.
- Each ship cannot drop or launch a
device
during the same phase that it
decloaked.