The System Phase is the second phase of a
round. During this phase, the
sequence of play starts with the ship with the lowest
initiative and continues in
During this phase, each ship gets an opportunity to choose and resolve any
abilities that are explicitly resolved during the System Phase.
- Without having specific upgrades, abilities, or tokens, most ships have no
effects that can be resolved during this phase. Some abilities that can be
used at this time include
dropping and launching devices,
deploying and docking ships.
- If a player has multiple ships with the same
initiative value, the player
resolves abilities in any order; resolving any abilities for one ship before
resolving abilities for another ship of the same initiative value.
- If multiple players have ships with the same initiative value,
is used to determine the sequence. The first player resolves any abilities
of their ships with that initiative value in any order, then the second player
resolves any abilities of their ships with that initiative value in any order,
and so on.