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Arc

An arc is an area formed between the lines created by extending hash marks or arc lines printed on a ship token to range 3. A ship is IN an arc if any part of its base is inside that area.

  • Arcs are measured beyond the base of ships. The portion of any object that lies beneath a ship is not in any of those ship's arcs.

Standard Arcs

There are three types of STANDARD ARCS created from the crossed diagonal arc lines:

arc-fig1
  1. Front arc (): This arc projects in the same direction that the ship is facing. Most ships have a primary weapon. Almost all , , and weapons use this arc.
  2. Side arcs: These arcs are on the right or left side of ships.
  3. Rear arc (): This arc projects in the opposite direction that the ship is facing. Some ships have a primary weapon.

Bullseye Arc

Inside of the front arc, each ship has a bullseye arc.

arc-fig2
Bullseye arc (): This arc is found inside the . If something is in a ship's arc, it is also in its arc.
  • The is the width and length of the range ruler.
  • There is no intrinsic effect when a ship attacks a ship in its , but card abilities may refer to it.

Full Arcs

There are two FULL ARCS that use the midway line instead of the printed arc lines.

arc-fig3
  1. Full front arc (): This arc covers all of the area in front of the ship. Some ships have primary weapons.
  2. Full rear arc (): This arc covers all of the area behind the ship.

Using the , , and extending the midway line to range 3, the following phrases are used to express specific spacial relationships between ships.

  • Behind: If ship A is in the of ship B and ship A does not cross the midway line of ship B, then ship A is BEHIND ship B.
  • In front of: If ship A is in the of ship B and ship A does not cross the midway line of ship B, then ship A is IN FRONT OF ship B.
  • Flanking: If ship A crosses the midway line of ship B, then ship A is FLANKING ship B.

Turret Arcs

Unlike other arcs, some weapons use turret arc indicators to select arcs. There are two types of turret arc indicators: single turret ( ) and double turret ( ). During setup, a ship with a primary (or special) or weapon adds the corresponding turret arc indicator to its base.

arc-fig4

The turret arc indicator points toward one of ship's four standard arcs. The standard arc that the turret arc indicator is pointing toward is a in addition to still being a standard arc. While a ship performs a attack, it can attack a target that is in its arc.

A ship with a double turret arc indicator has two in opposite directions.

A ship can adjust which standard arc(s) that its turret arc indicator is pointing towards by using the rotate () action.

Firing Arcs

A ship's FIRING ARCS include all shaded arcs on the ship's ship token plus all arcs, if any.

  • If an upgrade card gives a ship a arc or primary weapon with a specified arc, those arcs are also firing arcs.