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Boost ()

Boost represents a pilot activating additional thrusters to move farther forward. When a ship performs a action, it boosts. A ship boosts by following these steps:

  1. Choose the [1 ], [1 ], or [1 ] template.
  2. Set the template between the ship’s front guides.
  3. Place the ship at the opposite end of the template and slide the rear guides of the ship into the template.
  4. Return the template to the supply.
boost-fig1
  • When a player declares to boost a ship, that player also declares whether the ship is boosting straight, left, or right.
  • While attempting to place a ship to complete a boost, the action can fail if any of the following occurs:
    • The ship’s final positions would cause the ship to overlap another ship.
    • The ship would overlap or move through an obstacle.
    • The ship’s final position would cause it to be outside the play area (and therefore would cause that ship to flee).
  • If a boost fails, the ship is returned to its prior position before it attempted the boost.
  • The player cannot choose to fail a boost if the final position would not cause the action to fail.
  • Performing a boost does not count as executing a maneuver but does count as a move.
  • If an ability instructs a ship to boost, this is different than performing a action. A ship that boosts without performing the action can still perform the action this round.