Obstacles
Obstacles act as hazards that can disrupt and damage ships. A ship can
suffer effects by moving through,
overlapping, or while being at
range 0 of obstacles.
While a ship executes a maneuver, if it moves through or overlaps an
obstacle, it executes its maneuver as normal but suffers an effect based on
the type of obstacle:
- Asteroid: After executing the maneuver, it rolls one attack die. On a
result, the ship suffers one damage; on a result, it suffers one
damage. Then the ship skips its Perform Action step this round.
- Debris Cloud: After the Check Difficulty step, the ship gains one
stress token. After executing the maneuver, it rolls one attack die. On a
result, the ship suffers one damage.
- Gas Cloud: The ship skips its Perform Action step.
While a ship is not executing a maneuver, if it moves through or
overlaps an obstacle, it suffers an effect based on the type of obstacle
(after resolving its move, if applicable):
- Asteroid: The ship rolls one attack die. On a result, the ship suffers
one damage; on a result, it suffers one damage.
- Debris Cloud: The ship gains one stress token. The ship rolls one
attack die. On a result, the ship suffers one damage.
While a ship is at range 0 of an obstacle it may suffer different effects.
- Asteroid: The ship cannot perform attacks.
While a ship performs an attack, if the attack is obstructed by an obstacle,
the defender rolls one additional defense die.
Additionally:
- Obstacles are placed during the Place Obstacles step of setup.
- Some cards can also place obstacles during the game in the same
manner as devices (see Device).
- If an obstacle is placed such that one or more ships overlap it, those ships
resolve any effects of overlapping it.
- A ship that is overlapping an obstacle can still perform actions granted
from other game effects.
- For the purpose of overlapping obstacles, if a ship partially executes a
maneuver, only the portion of the template that is between the starting
and final positions of the ship is counted. Ignore the portion of the
template that the ship moved backward along to resolve the overlap.
- If a ship moves through or overlaps more than one obstacle, it suffers the
effects of each obstacle, starting with the obstacle that was closest to
the ship in its starting position and proceeding along the template.
- Before a ship moves, if it is at range 0 of an obstacle, it does not suffer
the effects of that obstacle unless it moves through or overlaps that
obstacle again.